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	<title>Zeroside &#187; Susan Jaekel</title>
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		<title>Tim Interviewed About Art of Atari</title>
		<link>http://www.hexanine.com/zeroside/tim-interviewed-art-of-atari/</link>
		<comments>http://www.hexanine.com/zeroside/tim-interviewed-art-of-atari/#comments</comments>
		<pubDate>Thu, 14 Nov 2013 14:39:50 +0000</pubDate>
		<dc:creator><![CDATA[Tim Lapetino]]></dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[8bit games]]></category>
		<category><![CDATA[Andrew Webster]]></category>
		<category><![CDATA[Art of Atari]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[Atari art]]></category>
		<category><![CDATA[Atari illustration]]></category>
		<category><![CDATA[classic gaming]]></category>
		<category><![CDATA[cliff spohn]]></category>
		<category><![CDATA[John Enright]]></category>
		<category><![CDATA[retro games]]></category>
		<category><![CDATA[steve hendricks]]></category>
		<category><![CDATA[Susan Jaekel]]></category>
		<category><![CDATA[The Verge]]></category>

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		<description><![CDATA[“The game-playing wasn&#8217;t 100 percent of the experience. Part of what made the world complete was the artwork that conjured up this other place. I wasn&#8217;t sitting in my living room anymore; I was on this desolate planet or in space. And it was mostly because of that art.” &#8211; Tim Lapetino, quoted at The [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2501" alt="Hexanine: Verge Article Interviews Tim Lapetino for Art of Atari" src="http://www.hexanine.com/zeroside/wp-content/media/2013/11/blog-tim-atari-art.jpg" width="545" height="430" /></p>
<blockquote><p>“The game-playing wasn&#8217;t 100 percent of the experience. Part of what made the world complete was the artwork that conjured up this other place. I wasn&#8217;t sitting in my living room anymore; I was on this desolate planet or in space. And it was mostly because of that art.” &#8211; Tim Lapetino, quoted at <a href="http://www.theverge.com/2013/9/19/4716444/how-atari-box-art-turned-8-bit-games-into-virtual-wonderlands" target="_blank">The Verge</a></p></blockquote>
<p>I have written before about <a href="http://www.hexanine.com/zeroside/how-atari-made-me-a-designer/" target="_blank">my love for Atari</a>, and how it morphed into a career and passion for design. It&#8217;s funny how some influential moments keep echoing throughout one&#8217;s life. I had the great privilege to be interviewed by The Verge&#8217;s <a href="https://twitter.com/A_Webster" target="_blank">Andrew Webster</a> about the <a href="http://www.theverge.com/2013/9/19/4716444/how-atari-box-art-turned-8-bit-games-into-virtual-wonderlands" target="_blank">art of Atari</a>, alongside some of the great artistic talents behind Atari&#8217;s amazing package illustrations. I am in great company, as some of the others interviewed for this story are now friends of mine, including amazing Atari artists Cliff Spohn, Steve Hendricks, John Enright, and Susan Jaekel. Definitely worth a read for another look behind the packaging of those great retro games.</p>
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