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	<title>Zeroside &#187; Video Chess</title>
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		<title>Tim Discusses &#8220;Art of Atari&#8221; Book With Edge Magazine</title>
		<link>http://www.hexanine.com/zeroside/tim-discusses-art-of-atari-with-edge/</link>
		<comments>http://www.hexanine.com/zeroside/tim-discusses-art-of-atari-with-edge/#comments</comments>
		<pubDate>Fri, 24 Jan 2014 22:27:33 +0000</pubDate>
		<dc:creator><![CDATA[Tim Lapetino]]></dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[artwork]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[atari 2600]]></category>
		<category><![CDATA[Atari art]]></category>
		<category><![CDATA[Atari illustration]]></category>
		<category><![CDATA[defender]]></category>
		<category><![CDATA[Edge]]></category>
		<category><![CDATA[Edge Magazine]]></category>
		<category><![CDATA[Michael Gapper]]></category>
		<category><![CDATA[Video Chess]]></category>
		<category><![CDATA[Warlords]]></category>

		<guid isPermaLink="false">http://www.hexanine.com/zeroside/?p=2591</guid>
		<description><![CDATA[It&#8217;s wonderful when your passion for a particular niche blossoms into something tangible. In my case, the art of classic video game brand Atari has influenced me since childhood. It engrossed me so much that I&#8217;ve spent quite a few hours researching, interviewing, and collecting examples of the illustration, graphic design, and industrial design of [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2592" alt="Hexanine: Tim Discusses Art of Atari With Edge Magazine" src="http://www.hexanine.com/zeroside/wp-content/media/2014/01/blog-edge-atari-interview.jpg" width="545" height="326" /></p>
<p>It&#8217;s wonderful when your passion for a particular niche blossoms into something tangible. In my case, the art of classic video game brand Atari has influenced me since childhood. It engrossed me so much that I&#8217;ve spent quite a few hours researching, interviewing, and collecting examples of the illustration, graphic design, and industrial design of this pioneering company. I&#8217;ve had the privilege to talk to many artists, designers, and even co-founder <a href="http://nolanbushnell.com/" target="_blank">Nolan Bushnell</a> about the creative legacy of Atari. That work is beginning to take shape as a book, and as word has gotten out about it, I&#8217;ve gotten quite a few questions. So I took the opportunity to talk with <a href="https://twitter.com/michaelgapper" target="_blank">Michael Gapper</a> at Edge Magazine and answer some of them. If you also have fond memories of Missile Command and Pitfall Harry, you might enjoy checking out the <a href="http://www.edge-online.com/news/the-art-of-atari-the-masters-who-brought-early-games-to-life-by-filling-in-the-blanks/" target="_blank">full interview</a>.</p>
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