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	<title>Zeroside &#187; art</title>
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	<link>http://www.hexanine.com/zeroside</link>
	<description>Concrete brand talk in an ephemeral world</description>
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		<title>Musings: Eames on Art</title>
		<link>http://www.hexanine.com/zeroside/musings-eames-on-art/</link>
		<comments>http://www.hexanine.com/zeroside/musings-eames-on-art/#comments</comments>
		<pubDate>Fri, 01 Jun 2012 15:07:53 +0000</pubDate>
		<dc:creator><![CDATA[Tim Lapetino]]></dc:creator>
				<category><![CDATA[Musings]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[charles eames]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[musings]]></category>
		<category><![CDATA[process]]></category>
		<category><![CDATA[Ray and Charles Eames]]></category>

		<guid isPermaLink="false">http://www.hexanine.com/zeroside/?p=2094</guid>
		<description><![CDATA[Our short musings on design, branding, business and the human condition. &#8220;Art resides in the quality of doing; process is not magic.&#8221; &#8211; Charles Eames]]></description>
				<content:encoded><![CDATA[<p><em>Our short musings on design, branding, business and the human condition.</em></p>
<p>&#8220;Art resides in the quality of doing; process is not magic.&#8221; &#8211; <a title="Eames Design" href="http://eamesdesigns.com/" target="_blank">Charles Eames</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Presenting SUPER iam8bit: More Art Inspired by Classic Video Games of the ’80s</title>
		<link>http://www.hexanine.com/zeroside/presenting-super-iam8bit-more-art-inspired-by-classic-video-games-of-the-80s/</link>
		<comments>http://www.hexanine.com/zeroside/presenting-super-iam8bit-more-art-inspired-by-classic-video-games-of-the-80s/#comments</comments>
		<pubDate>Thu, 28 Jul 2011 22:17:34 +0000</pubDate>
		<dc:creator><![CDATA[Jason Adam]]></dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Recommended]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[book design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[iam8bit]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[portfolio]]></category>
		<category><![CDATA[print]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[SUPER iam8bit]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.hexanine.com/zeroside/?p=1716</guid>
		<description><![CDATA[Video games are no longer a niche market. They&#8217;re big business, having long-since eclipsed Hollywood blockbusters in revenue. Culturally, we&#8217;ve grown used to video game franchises with their own storylines, plots, and characters &#8212; a complex web of merchandising, marketing, and gameplay. It&#8217;s easy to forget that these paths were forged by a cast of [&#8230;]]]></description>
				<content:encoded><![CDATA[<div class='photo-galleria' >
<a href='http://www.hexanine.com/zeroside/presenting-super-iam8bit-more-art-inspired-by-classic-video-games-of-the-80s/portfolio-s8b-book-03/' title='portfolio-S8B-book-03'><img width="150" height="150" src="http://www.hexanine.com/zeroside/wp-content/media/2011/07/portfolio-S8B-book-03-150x150.jpg" class="attachment-thumbnail" alt="portfolio-S8B-book-03" /></a>
<a href='http://www.hexanine.com/zeroside/presenting-super-iam8bit-more-art-inspired-by-classic-video-games-of-the-80s/portfolio-s8b-book-10/' title='portfolio-S8B-book-10'><img width="150" height="150" src="http://www.hexanine.com/zeroside/wp-content/media/2011/07/portfolio-S8B-book-10-150x150.jpg" class="attachment-thumbnail" alt="portfolio-S8B-book-10" /></a>
<a href='http://www.hexanine.com/zeroside/presenting-super-iam8bit-more-art-inspired-by-classic-video-games-of-the-80s/portfolio-s8b-book-06/' title='portfolio-S8B-book-06'><img width="150" height="150" src="http://www.hexanine.com/zeroside/wp-content/media/2011/07/portfolio-S8B-book-06-150x150.jpg" class="attachment-thumbnail" alt="portfolio-S8B-book-06" /></a>
<a href='http://www.hexanine.com/zeroside/presenting-super-iam8bit-more-art-inspired-by-classic-video-games-of-the-80s/portfolio-s8b-book-05/' title='portfolio-S8B-book-05'><img width="150" height="150" src="http://www.hexanine.com/zeroside/wp-content/media/2011/07/portfolio-S8B-book-05-150x150.jpg" class="attachment-thumbnail" alt="portfolio-S8B-book-05" /></a>
<a href='http://www.hexanine.com/zeroside/presenting-super-iam8bit-more-art-inspired-by-classic-video-games-of-the-80s/portfolio-s8b-book-14/' title='portfolio-S8B-book-14'><img width="150" height="150" src="http://www.hexanine.com/zeroside/wp-content/media/2011/07/portfolio-S8B-book-14-150x150.jpg" class="attachment-thumbnail" alt="portfolio-S8B-book-14" /></a>
<a href='http://www.hexanine.com/zeroside/presenting-super-iam8bit-more-art-inspired-by-classic-video-games-of-the-80s/portfolio-s8b-book-11/' title='portfolio-S8B-book-11'><img width="150" height="150" src="http://www.hexanine.com/zeroside/wp-content/media/2011/07/portfolio-S8B-book-11-150x150.jpg" class="attachment-thumbnail" alt="portfolio-S8B-book-11" /></a>
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<p>Video games are no longer a niche market. They&#8217;re big business, having long-since eclipsed Hollywood blockbusters in revenue. Culturally, we&#8217;ve grown used to video game franchises with their own storylines, plots, and characters &#8212; a complex web of merchandising, marketing, and gameplay. </p>
<p>It&#8217;s easy to forget that these paths were forged by a cast of simple, clever little characters of ’80s videogames. Their screen time may have been short, but Pac-Man, Q*Bert, Mario, and many other characters were bursting with personality, fun, and an ethos that we wanted to capture in the book, <em>SUPER iam8bit: More Art Inspired By Classic Video Games of the ’80s</em>. With our client-partners and co-publishers, <a href="http://iam8bit.com">iam8bit</a>, we designed the entire volume, helped curate the mass of excellent artwork, and launched our creative imprint, Plastic Highway.</p>
<p>For more details about this project, power up to our iam8bit <a href="http://www.hexanine.com/portfolio/iam8bit/#3">portfolio page</a>.</p>
<p>And if that&#8217;s not enough ’80s video game goodness for you, be sure to check out <a href="http://iam8bit.com/items/iam8bit-is-back/">iam8bit&#8217;s 5th art show</a> in Los Angeles, where the book will be officially released and available for sale.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Behind The Design: Our SUPER iam8bit Book</title>
		<link>http://www.hexanine.com/zeroside/behind-the-design-our-upcoming-book/</link>
		<comments>http://www.hexanine.com/zeroside/behind-the-design-our-upcoming-book/#comments</comments>
		<pubDate>Fri, 08 Jul 2011 21:17:48 +0000</pubDate>
		<dc:creator><![CDATA[Tim Lapetino]]></dc:creator>
				<category><![CDATA[Case Study]]></category>
		<category><![CDATA[Musings]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[classic video games]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[iam8bit]]></category>
		<category><![CDATA[Love Ablan]]></category>
		<category><![CDATA[plastic highway]]></category>
		<category><![CDATA[pop culture]]></category>
		<category><![CDATA[press proof]]></category>
		<category><![CDATA[printer]]></category>
		<category><![CDATA[printing]]></category>
		<category><![CDATA[Quad Graphics]]></category>
		<category><![CDATA[SUPER iam8bit]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[web press]]></category>

		<guid isPermaLink="false">http://www.hexanine.com/zeroside/?p=1619</guid>
		<description><![CDATA[We&#8217;re wrapping up the production on a book we&#8217;ve designed called &#8220;SUPER iam8bit: More Art Inspired By Classic Video Games of the &#8217;80s.&#8221; The book was written by our partners at iam8bit. Hexanine designed the entire volume, from cover to cover, and we&#8217;re also co-publishing it under our new Plastic Highway imprint. While the book [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>We&#8217;re wrapping up the production on a book we&#8217;ve designed called &#8220;SUPER iam8bit: More Art Inspired By Classic Video Games of the &#8217;80s.&#8221; The book was written by our partners at <a href="http://iam8bit.com/" target="_blank">iam8bit</a>. Hexanine designed the entire volume, from cover to cover, and we&#8217;re also co-publishing it under our new <a href="http://www.hexanine.com/portfolio/plastic-highway/" target="_blank">Plastic Highway imprint</a>.</p>
<p>While the book won&#8217;t be officially released until next month, here are some fun moments we&#8217;ve had during the process:</p>
<p><img src="http://www.hexanine.com/zeroside/wp-content/media/2011/07/blog-s8b-covershoot1.jpg" alt="Super iam8bit cover shoot" title="blog-s8b-covershoot1" width="545" height="450" class="alignnone size-full wp-image-1621" /></p>
<p><span id="more-1619"></span></p>
<p><img src="http://www.hexanine.com/zeroside/wp-content/media/2011/07/blog-s8b-covershoot21.jpg" alt="Super iam8bit cover shoot with Love Ablan" title="blog-s8b-covershoot2" width="545" height="416" class="alignnone size-full wp-image-1634" /></p>
<p><img src="http://www.hexanine.com/zeroside/wp-content/media/2011/07/blog-s8b-covershoot3.jpg" alt="Super iam8bit cover shoot monitor" title="blog-s8b-covershoot3" width="545" height="600" class="alignnone size-full wp-image-1623" /></p>
<p>The photo shoot for the cover in LA. We did the art direction for this shoot both in Los Angeles and via Skype to Chicago. Cover photography by our great friend <a href="http://www.loveablan.com/" target="_blank">Love Ablan</a>. Love also shot all of the artwork for the book interiors as well.</p>
<p><img src="http://www.hexanine.com/zeroside/wp-content/media/2011/07/blog-s8b-pressproofs1.jpg" alt="Super iam8bit proofs of Tron" title="blog-s8b-pressproofs1" width="545" height="407" class="alignnone size-full wp-image-1624" /></p>
<p><img src="http://www.hexanine.com/zeroside/wp-content/media/2011/07/blog-s8b-pressproofs21.jpg" alt="Super iam8bit proofs of Q*Bert" title="blog-s8b-pressproofs2" width="545" height="361" class="alignnone size-full wp-image-1626" /></p>
<p>Press proofs from the interior of the book, showcasing some great video game inspired art by artists from all over the world.</p>
<p><img src="http://www.hexanine.com/zeroside/wp-content/media/2011/07/blog-s8b-pressrunning1.jpg" alt="Super iam8bit book on web press" title="blog-s8b-pressrunning1" width="545" height="407" class="alignnone size-full wp-image-1627" /></p>
<p><img src="http://www.hexanine.com/zeroside/wp-content/media/2011/07/blog-s8b-pressrunning2.jpg" alt="Super iam8bit book on web press 2" title="blog-s8b-pressrunning2" width="545" height="600" class="alignnone size-full wp-image-1628" /></p>
<p>Some shots of the book on press (a <a href="http://desktoppub.about.com/cs/printing/g/webpress.htm" target="_blank">web press</a>, to be specific) at the press check with our printer, <a href="http://www.qg.com/" target="_blank">Quad Graphics</a>, in Massachusetts. </p>
]]></content:encoded>
			<wfw:commentRss>http://www.hexanine.com/zeroside/behind-the-design-our-upcoming-book/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Logo And Launch of Plastic Highway</title>
		<link>http://www.hexanine.com/zeroside/logo-and-launch-of-plastic-highway/</link>
		<comments>http://www.hexanine.com/zeroside/logo-and-launch-of-plastic-highway/#comments</comments>
		<pubDate>Wed, 08 Jun 2011 22:51:05 +0000</pubDate>
		<dc:creator><![CDATA[Tim Lapetino]]></dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[identity design]]></category>
		<category><![CDATA[logo design]]></category>
		<category><![CDATA[plastic highway]]></category>
		<category><![CDATA[pop culture]]></category>
		<category><![CDATA[print]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[publishing imprint]]></category>

		<guid isPermaLink="false">http://www.hexanine.com/zeroside/?p=1546</guid>
		<description><![CDATA[Some projects fall outside of the realm of client work, and at Hexanine, we do some of this to keep ourselves sharp, to pursue unique interests, and to grow our capabilities. We&#8217;re launching a creative imprint called Plastic Highway as a place to showcase creative efforts that exist at the intersection of art and pop [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.hexanine.com/zeroside/wp-content/media/2011/06/blog-plastichighway-logo.jpg" alt="Plastic Highway Logo" title="blog-plastichighway-logo" width="545" height="302" class="alignnone size-full wp-image-1547" /></p>
<p>Some projects fall outside of the realm of client work, and at Hexanine, we do some of this to keep ourselves sharp, to pursue unique interests, and to grow our capabilities. We&#8217;re launching a creative imprint called Plastic Highway as a place to showcase creative efforts that exist at the intersection of art and pop culture. Check out our <a href="http://hexanine.com/portfolio/plastic-highway/">portfolio entry</a> for more on the identity we designed, and watch this space for an upcoming announcement on the first project released under the Plastic Highway banner.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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